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Senior Environment Artist
Ref No.: 20-01546
Location: Redmond, Washington
Find out why eXcell is the employer of choice for contractors! Join eXcell and enjoy our generous employee benefits!
Our hugely popular client is seeking a motivated Senior Environment Artist with an eye for detail and a passion for creating stunning photorealistic environments. In this role, you will use your talents to create key art assets for the franchise while collaborating with Art and Production Leads to solve visual and technical challenges. 
As the game studio grows, your work here will help them expand into new territory, reaching more customers, and reaching them in ways not yet previously explored. We will highlight your unique strengths and will provide you with the right opportunities that best leverage your areas of passion.  We value the perspective and experience you bring and promote an autonomous workstyle. This role offers a unique work environment that is innovative and electric, and at the same time open and accepting.  Come join the team and change the world of games together!
  • Create and refine detailed photo-realistic environments, landscapes, and props
  • Be able to assemble environments based on concept art and pivot based on direction
  • Use your talents to evaluate and implement quality improvements and art direction across large environments
  • Maintain a high level of quality while working within design constraints and balancing game performance
  • Work with art leads to investigate and prototype emerging technologies and improved workflows
  • Effectively communicate and collaborate with your team, art directors, and production leads
  • Work independently to a high level of quality solving visual and technical challenges
Required Qualifications:
  • Unreal experience
  • Expertise in PBR workflows
  • Worldbuilding and photogrammetry experience
  • 3+ years of experience with at least 2 shipped AAA titles on console or PC
  • A portfolio demonstrating high-quality realistic modeling and texturing
  • Strong visual and technical understanding of 3d modeling, texturing, and level creation
  • Proficiency with 3DSMax and/or equivalent software
  • Proficiency in sculpting software
  • Understanding of physically based materials
  • Strong technical skillset with lighting and VFX
  • Eagerness to learn new tools and processes
  • Strong communication and time management skills
  • A passion for art, innovation, technology
  • Shipped title on current-generation consoles
  • Speed tree experience
  • Experience with procedural tools such as Substance Designer / Painter
  • Experience with creation of real-time shaders
  • Strong traditional art skills
  • Experience with photography
  • Experience with level design and layout
W2 only, no Corp to Corp. We are unable to sponsor H1B visas at this time. **eXcell™ Supports Equal Employment Opportunity** eXcell™, a division of CompuCom® Systems, Inc., a global company headquartered in Bellevue, Washington, provides IT staffing services and solutions to Fortune 1000 companies as well as small and medium business. For more information, visit