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Production / 3D Character Artist
Ref No.: 18-01642
Location: Redmond, Washington
At eXcell, we set you up for job success right from the start. Our precision recruiting process aligns the right fit for the right people.
 
Our hugely popular client is looking for a Production / 3D Character Artist who can provide quality 3D models of human faces as well as other non-human characters. You will work in close collaboration across disciplines with Engineers, Researchers, and Designers. These models may be used to teach artificial intelligence systems about emotions as well as in consumer facing situations so they will need to be high-quality models both in respect to technical quality as well as aesthetic quality.
 
 Responsibilities:
  • Modeling and rigging of head and facial features
  • Building 3D characters based on sketches of characters as well as actual human models
  • Animation of facial expressions (laughing, crying, etc.)
  • Optimizing models for memory constraints, normalized points, and other technical requirements
Qualifications:
  • Portfolio of modeled / rigged characters with animation
  • Experience optimizing models for interactive mobile games or apps
  • Experience with both simple and compress polygon heads
  • Professional experience with tools such as Blender, Maya, Cinema 4D, Unity, and Z-Brush
  • Good listener and clear communicator who is able to collaborate with people with other areas of focus
  • Bachelor of Design, UX or HCI degree required
  • Ability to get up to speed, clear communication skills, collaborative, take feedback, adaptive
 
W2 only, no Corp to Corp. We are unable to sponsor H1B visas at this time. **eXcell™ Supports Equal Employment Opportunity** eXcell™, a division of CompuCom® Systems, Inc., a global company headquartered in Bellevue, Washington, provides IT staffing services and solutions to Fortune 1000 companies as well as small and medium business. For more information, visit www.excell.com.